SHORT:<br />
Evelyn Hriberšek creates interactive, hybrid worlds and immersive, mulitsensory experiences at the interface of reality and virtuality for an audience from high culture to mainstream. Believing in an ethical code and responsibility in dealing with new tech the artist writes, lectures and talks internationally, e.g. @ SXSW, AWE, FMX and re:publica.<br />
Curious? Find more here: www.eurydike.org<br />
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LONG:<br />
With her background in architecture, scenography and direction Evelyn started 2006 to combine the real and the virtual by using new tech in an artistic context. Accompanied by numerous awards (a.o. Gudrun Wassermann-Buschan-Prize | Best young Stage and Costume Designer DACH) and grants (a.o. @ Ruhrtriennale, ZKM Karlsruhe, Goethe Institut, Akademie Musiktheater heute), Hriberšek worked first in the areas of performance and visual arts, later for games and tech - among her clients are Resident Evil 6 and Bioshock Infite. For the university of Bayreuth the XR Pioneer created the study subject "New Realities – New Formats for a Digital Age", parallely she was appointed Programme Chair Europe ISMAR.<br />
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In her own independent productions Hriberšek deals with "serious content in a playful way" to create social change. O.R.PHEUS and EURYDIKE are award-winning, forward-looking and mind-altering experiences that "leave scratches in the minds and hearts and send its recipients back to the real world in a changed form."<br />
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O.R.PHEUS – a mix of art installation, music theatre and real life game, which operated with AR - attracted international attention, was nominated many times and awarded by the German Federal Government. Facing its own mortality, the multi-sensory, gamified format confronted with the promises of eternal youth and beauty through the achievements of bio-tech and ideas of transhumanism.<br />
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The Mixed Reality EURYDIKE questions the role of women in our high-tech society in times of #MeToo: With a protective suit and VR glasses, singleplayers dive into a retrofuturistic universe between "Kubricks 2001: A Space Odyssey" and "Clockwork Orange" (SZ): With the interactive exploration of the venue, EURYDIKE – a silent, voiceless place – is made resound, Eurydike receives a voice. EURYDIKE was nominated and awarded many times, invited to the US in 2019 and will be shown again 2020 in Germany. <br />
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Accompanied by a huge media response, both projects successfully united an international audience between high culture and mainstream (age: 16-85!), that playfully dealt with serious content.<br />
Curious? Find more here: www.eurydike.org
SHORT:
Evelyn Hriberšek creates interactive, hybrid worlds and immersive, mulitsensory experiences at the interface of reality and virtuality for an audience from high culture to mainstream. Believing in an ethical code and responsibility in dealing with new tech the artist writes, lectures and talks internationally, e.g. @ SXSW, AWE, FMX and re:publica.
Curious? Find more here: www.eurydike.org
LONG: [...]